

- QUAKE 4 TEXTURE FIX 1080P
- QUAKE 4 TEXTURE FIX INSTALL
- QUAKE 4 TEXTURE FIX DRIVER
- QUAKE 4 TEXTURE FIX SOFTWARE
Glprogs/arbVP_glasswarp.txt: File not found X.GL_EXT_shared_texture_palette not found X.GL_EXT_texture_compression_s3tc not found Opened Alsa PCM device default for playbackĭevice buffer size: 5644 frames ( 22576 bytes ) XKB extension present on server ( 0x1:0x0 ) XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATIX_texture_env_combine3 GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_NV_blend_square GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. Using XFree86-VidModeExtension Version 2.2ĭGA DirectVideo Mouse (Version 2.0) initializedįree86-VidModeExtension Activated at 1024x768 Initializing renderSystem -ĥ206 strings read from strings/english.lang Loaded pk4 /opt/doom3/base/pak008.pk4 with checksum 0x23ae5993 Loaded pk4 /opt/doom3/base/pak007.pk4 with checksum 0圆66bdb3c Loaded pk4 /opt/doom3/base/pak006.pk4 with checksum 0x95b65ab Loaded pk4 /opt/doom3/base/pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 /opt/doom3/base/pak004.pk4 with checksum 0x765e4f8b Loaded pk4 /opt/doom3/base/pak003.pk4 with checksum 0xcd79d028 Loaded pk4 /opt/doom3/base/pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 /opt/doom3/base/pak001.pk4 with checksum 0x40244be0 Loaded pk4 /opt/doom3/base/pak000.pk4 with checksum 0x28d208f1 Loaded pk4 /opt/doom3/base/game03.pk4 with checksum 0x5d4230ea

Loaded pk4 /opt/doom3/base/game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 /opt/doom3/base/game01.pk4 with checksum 0x51c6981f Is this again a problem with outdated mesa libs in app-emulation/emul-linux-x86-opengl?įound interface eth0 - 192.168.0.2/255.255.255.0
QUAKE 4 TEXTURE FIX DRIVER
I am using the radeon driver with a HD6850.ĭoom3 also says: X.GL_EXT_texture_compression_s3tc not foundīizarrely this worked with some older radeon driver years back. Quake4 says: "Fatal Error: Texture compression unavailable", doom3 is quite silent. Since I got a new graphics adapter with non-broken 3D I thought I'd try again to play a game. I am posting here, because the ebuilds are masked. Posted: Mon 6:22 pm Post subject: doom3, quake4 won't start
QUAKE 4 TEXTURE FIX SOFTWARE
Gentoo Forums Forum Index Unsupported Software

Seta image_anisotropy "8" Just got Quake IV and did this.Gentoo Forums :: View topic - doom3, quake4 won't start Seta image_useNormalCompressionLoadDDSForPal "1"
QUAKE 4 TEXTURE FIX INSTALL
Now digging about past hour I found some cfg file fixes (Quake4Config.cfg located in q4base folder within install folder) that are working for me, these are copied from another source and not my work :
QUAKE 4 TEXTURE FIX 1080P
Iain: Quake 4 has issues on modern graphics cards with more than 1 Gb VRAM, it looks terrible even with Ultra Textures and 1080p resolution.įirst off don't use (force) Ambient Lighting in the settings as it bleaches everything out and messes up the textures even more.
